![]() It's a perfect way to pass the time by grinding it to an abject halt, exercising supreme power over a reality that many of us are struggling with in this exhaustively overwrought year. Keep dancing the slow-motion ballet of destruction for so much longer than ever before. This makes me wonder whether Superhot Team will consider moving onto something beyond its namesake as we head into the next generation (though I can imagine next-gen features like haptic feedback and 3D audio being a strong fit for Superhot's style of gameplay).įor now, however, Mind Control Delete is hardly an unwise investment. The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. That said, a few of the campaign's dull spots suggest that the series' time-only-moves-when-you-do mechanic is starting to run out of gas. Whether you're more partial to its developed ideas, or remain firmly of the opinion that OG Superhot can't be topped, Mind Control Delete's promise of more of the same is very much an easy sell as far as I'm concerned. That will probably come as a disappointment to some, but the shift does at least provide plenty of opportunities to pull off some incredible gun-fu combos, all of which are particularly gratifying to watch back in real-time via the returning Replay cam tool. The result is a more action-oriented experience that pivots away from the original Superhot's puzzle focus and further into standard FPS territory, focused more on sharpshooter skills over its predecessor's fascination with cleverly designed escape rooms. Mind Control Delete operates on a handful of maps that it recycles throughout its playtime, and once you’ve played all of them the game starts to wear thin. It's a format that discourages using death as a learning tool to get a lay of the land, and instead pushes taking enemies out without thinking too hard about it. ![]() While the original game asked you to tackle each of its puzzle boxes individually, Mind Control Delete sees the player undertake "runs" of multiple stages, with only a few lives to make it through all of them without starting from the very beginning. Superhot Team has also used Mind Control Delete as an opportunity to revise the way it structures a Superhot campaign. ![]()
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